cmiVFX: Multi-Use Character Setup For TDs
English | Team: N/A | .MP4 | 1.45 GB
Genre: Video Training
English | Team: N/A | .MP4 | 1.45 GB
Genre: Video Training
In this courseware we will build a specific character rig, which can accept a custom mocap animation file, and automatically reshape it self to adapt the scale of the imported data. We then will create Import/Export data file utilities for this character, from and to Maya as well as any other 3D program. This will allow users to save animation data, or to export the animation into other 3D programs without the need for any 3rd party plugins. We will showcase this by applying .csm files ( mocap position tracks data file ) on our character, and will rebuild our character to save, import, and export this type of animation data to any other 3D program other than Maya. This is the ultimate masterclass in animation data interoperability. This course is for anyone using animation data to be use for characters, crowds or hero character shots.