
Simply Maya - Modeling a Dragon
English | Video: h264, yuv420p, 1680x1048, 834 kb/s |Audio: aac, 22050 Hz, 2 channels | 792Mb
Genre: eLearning / Maya Tutorials
In this project we create a fantasy dragon model using all of Maya's different geometry types during the process. First we make the head using a NURBS sphere which is converted to polygons once we have the initial shape to add detail like the eye cavities and snout. The anatomy we create on the head is very similar to other animals, so you could use the techniques presented here to model birds and reptiles in Maya.